Oblivion Galaxy is available to playtest on Tabletop Simulator
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Oblivion Galaxy is a game about the economics of trying to escape a dying galaxy, and the hard choices that must be made in desperate situations. In a technologically advanced future, where civilisation has spread across the stars, you lead a powerful Faction of the Milky Way. Your scientists have discovered that the apocalypse approaches as destructive vortices of entropy bear down on the galaxy, tearing whole star systems asunder. You must develop and construct a means to escape the Galaxy before it is too late!
Oblivion Galaxy is a mid-weight worker placement and recall game focused on building an engine, managing resources and time, all while the game board is consumed from the outside in. Players must use their turns effectively, placing their workers to harvest resources and build the infrastructure needed to save their populations. But every time a player recall their workers to use them again, time moves on and more of the available board space is consumed by the Doom!
There are several different ways of saving people, which award either more points, or are faster and easier to implement - players must balance their desire to score well with saving as many workers as they can before the time runs out! Players using faster strategies can save all their population early, which brings forward the galaxy's Doom, giving players going for higher scoring strategies less time. This creates a tense pivot point in the mid-game where players can choose to go all in on a lower scoring strategy, or hold on to a higher scoring strategy as long as possible to try and squeeze out as many points as they can.
Oblivion Galaxy is currently available to be published.
1-4 players
Collapsing board space
High-tension Third Act
Diverse range of strategies
Build and then cannibalize your economic engine
Asymmetric player powers
Current Rulebooks - Baseline Variant - Strategic Variant
If you're interested in learning more about the game, please get in touch.
Oblivion Galaxy is currently designed with a space science fiction theme, but the core mechanics could be adapted to other themes with a only few minor tweaks. Some examples might include;
A Fantasy Realm, with magical constructions being used to escape a creeping corruption.
Fall of Atlantis type scenario, with parts of the island falling into the sea.
Everything you need to play is in the Tabletop Simulator Mod, including the rulebook and all game components. The game is ready to play for 1-4 players. There are two variants available as individual Steam Workshop Mods -
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The Baseline version is a faster, smoother experience, more suitable for players looking to get right into the action and desperation of evacuating the galaxy. It plays in about 90 minutes, and has more simplified mechanisms and a smoother teach. This version is ideal for players looking for a game around the weight of Terraforming Mars or Scythe.
Baseline Variant Steam Workshop - https://steamcommunity.com/sharedfiles/filedetails/?id=2955961444
Current Rulebook - https://drive.google.com/file/d/1-7tiwqVvfNRWKIn7CRY7Gk5bX32b4BGL/view?usp=share_link
Features
Hubs are available in a tiered market to reduce potential AP.
Hub tiles can be rotated in any orientation when placed.
Simpler icon-based costs and rewards.
3 Galaxy rings for a faster play experience.
Fine tuning of solo and 2-player experience.
Population and resources balanced for more rapid ascent.
Doom movement rules tuned to amp up threat earlier.
The Strategic version is a longer and more granular experience, more suitable for players who like to plan ahead and predict more than a few turns in advance. It plays in about 2.5 hours, and has more information up-front. This version is ideal for players looking for a game around the weight of Brass: Birmingham, Through The Ages, and the 18XX series.
Strategic Variant Steam Workshop - https://steamcommunity.com/sharedfiles/filedetails/?id=2491595913
Current Rulebook - https://drive.google.com/file/d/1qg9csKeWeLkWK655YDNSnbV0tLaLO9nw/view?usp=share_link
Features
Full range of Facility tiles available to plan with from game start.
Facilities have a more fixed role to encourage building and deconstruction.
4 Galaxy rings to give more space in the early game.
More concentrated tile resources to make locations more valuable.
Population and resources balanced for an expansive early game that flips into a knife-edge race to the finish in the mid-game.
Oblivion Galaxy v0.24 on the table at Caerphilly Board Gamers, January 2022.
Oblivion Galaxy v0.23 on the table at UK Games Expo 2021.
Oblivion Galaxy v0.25OD5 Baseline Variant on the table at Caerphilly Board Gamers, February 2023.